Configure_engine_instance_CG

Select the corresponding option in the "CG and Channel Branding option" settings section to define whether graphics scenes will be sent to playout:

  • None – disable CG and Channel Branding option;

  • Cinegy Type – enable playout of Cinegy Type scenes;

  • Titler (experimental) – enable playout of new titler graphics.

    Cinegy Titler is a new software option for channel branding and live graphics. It is hardware independent and can run even in any virtual environment with no physical video board.

    Note
    At the moment, this feature is provided for experimental purposes, i.e. intensive testing is required prior to any live application. The Cinegy Titler tool is only available to customers with valid Service Level Agreement (SLA). Please contact your Cinegy sales representative for details and further guidance.
Caution
In case the dongle is missing or the "Core Engine" license is missing, the Cinegy Playout will work in demo mode. If other license required for work is missing, the Cinegy Playout will not start.

If there is no "CG and Channel Branding" license, but a playlist contains Sequences with Cinegy Type templates, select the "Enable rendering Cinegy Type in sequence" option. This enables the Cinegy Type templates playback and proxying.

Note
Please, make sure your system has the proper NVIDIA Quadro video board installed for the correct work with Cinegy Type scenes.

Cinegy Type Root Folder

Cinegy Type is a real-time graphics rendering engine, which means that Cinegy Playout musthave access to the folder containing Cinegy Type templates and their media within duration of two frames. Depending on the environment and requirements, you may want to place all Cinegy Type templates in a single network location serving all users and playout machines at once, or – for better reliability – copy these templates across all playout machines to make them independent from possible network failures.

Cinegy Type templates may also have relative paths for the embedded media items (images, video files or fonts), and when these templates are moved between locations, neither preview nor playback will work until every template has a valid root path – the so called Type root folder. To avoid this, you can define the Cinegy Type root folder explicitly on every playout machine, thus overwriting any "root" path value within a Cinegy Type scene.

Here is an example. A designer creates a Cinegy Type scene in a folder on his drive S:, and this scene references to an image via the relative path ".\media\image.png". When ready, this scene is copied to a different network location or to the playout machine directly, but Cinegy Playout cannot find this image unless there is drive S: with exactly the same folder having this image file.

For correct playback of this Cinegy Type scene via Cinegy Playout, you can either add local drive S: with exactly the same folder in it, or simply copy the original Cinegy Type templates folder and configure Cinegy Playout to refer to a different location using the "Override Type root folder" option.

Note
It is not recommended to use a single network location for all Cinegy Type templates in order to avoid frame rendering delays on the playout machines in case this location becomes unavailable.
Important
Refer to the Picture object description in the Image-based Objects of the Cinegy Type Manual for more information about the relative paths.