This effect allows you to set up the generated clock display. It has the following parameters:
Run – when enabled, the clock will be running.
Clock Type – specifies the clock type: day time, countdown or stopwatch.
Countdown To Date Value – specifies the date for the countdown to date clock.
Countdown To Time Value – specifies the time for the countdown to date clock.
Countdown Start Value – specifies the reference point for the countdown clock.
Time Offset Hours – specifies the day time offset value compared with the current PC time, in hours.
Time Offset Minutes – specifies the day time offset value compared with the current PC time, in minutes.
Time Offset Seconds – specifies the day time offset value compared with the current PC time, in seconds.
Time Format – specifies the time format for the day time clock.
Countdown Format – specifies the time format for the countdown display.
Use the text as – specifies the position of the text added to the time display. Choose "Prefix" or "Postfix" to place the text either before or after the time display correspondingly; choose "None" to hide the text and leave only generated clock display.
This effect allows you to set up the analog clock display. A part of the parameters is similar to the ones of the generated clock effect, which are explained in the previous subsection; the other parameters are described below.
Choose the desired design of the clock from the "Layout" drop-down list.
The display of all the clock’s arrows, background and center is enabled by default. Deselect the corresponding checkboxes for any of these elements not to be shown on your scene.
This effect allows text substitution according to predefined list. It could be used for the following tasks:
automated correction of common misspellings;
automated replacement of banned words;
substitution of character-based elements representing emotion with true image elements (emoji, smiley faces, etc);
use of an image to delineate long text lines within a stationary or scrolling block;
application of a small icon to represent weather conditions in line with text;
use of symbols to help clarify displayed information in stock tickers (arrows) or scoreboard results (flags or shirts);
displaying headshots of team players or involved parties.
The external value replacement lists are added or removed using the "Add" or "Remove" buttons respectively. Once the list is loaded, the "Selected List Content" panel contains a read-only view table to indicate the contents of the list:
When working with lists, there are no requirements for indicating explicitly the necessity of a substitution within the original text. This allows banned words or common misspellings to be entered into a substitutions list for automatic replacement.
An image may be displayed inline within text elements to provide a richer display than text alone can provide.
To enable image substitution, select the "Enable Image Substitution in Text" checkbox. If the option is enabled, the placeholder is removed and the image pointed to via the variable is printed within the text flow as if it were a normal character. If this option is not enabled, any matches found which resolve to ‘file’ type variables are removed and replaced with nothing.
The "Image Alignment" parameter allows you to control the horizontal alignment of the image within the text line.
The "Image Scaling" parameter is also available to scale the image to fit the height of the current text line. This will result in dynamic resizing to accommodate images which fit the bounds of the nominal top and bottom of the text characters.
The following example shows the "it-flag" text is replaced with the flag icon when the "Enable Image Substitution in Text" option is selected:
Substitution List Editing
The value substitution lists are XML-based files.
An example of such file is:
<Variables> <Text NAME="teh" VALUE="the"/> <File NAME="UA_FLAG" VALUE="\\server\ua_flag_image.png"/> <File NAME=":)" VALUE=".\Smileys\Smile.png"/> </Variables>
New entries can be added by manual editing the XML file.