All the monitored Cinegy Capture Engines are displayed here in thumbnails representation. The video is updated in real-time:

engines_control_panel

It is possible to adjust the thumbnail size by specifying the number of columns with Engine instances to be displayed:

Columns_slider

Engine Management

The Engine caption displays the Engine status and name. If the name is long and doesn’t fit the caption area, hover the mouse pointer over the caption to display the tooltip with the full name:

Caption_name_tool_tip

The caption also contains the following buttons for Engine management:

add_template_button

Pressing this button forces adding the Engine to the active engines group.

Important
Refer to the Gang Control Panel article for details.

remove_engine_button

This button disconnects the corresponding Cinegy Capture Engine service and removes the Engine from the Engines panel.

Audio Indication

When working in RTP and Shared RAM preview modes, audio playback is enabled. To display the audio indicators, right-click your Engine and select the corresponding context menu option:

Show_audio_indicators

The VU meter(s) will be shown on the right of the Engine window. The number of audio indicators depends on the number of input audio channels specified via the Capture Engine Configuration wizard:

engine_audio_indicators

Each VU meter shows peak and integrated audio levels in the dB scale as the master output for all the enabled audio channels mixed together.

There is an individual speaker button below each audio scale. The speaker buttons allow user to mute the corresponding audio channels.

On_audio

To mute the audio, press the speaker button.

No_audio

Press this button once more to turn audio back on.

On-screen Deinterlacing

The computer screen is progressive and may not display interlaced video correctly. Cinegy Capture uses the built-in deinterlacing features of your video adapter. Therefore, the deinterlaced image quality may vary depending on your board and driver.

Right-click your Engine or anywhere within the preview window and select the corresponding deinterlacing mode from the context menu:

Deinterlace_preview

Video Streams

Each Engine supports the usage of multiple video stream previews.

Important
Refer to the Preview Settings paragraph to learn how to add and set up video stream previews.

Right-click your Engine or anywhere within the preview window and select the appropriative video stream preview from the context menu:

Video_streams
Note
By default, the first active video stream preview configured via the Preview Settings configuration window is played in the preview window.

Hover the mouse pointer over the preview item in the list to display the tooltip with its URL address:

Video_streams_tool_tip

Realtime Preview Mode

This option can be used to reduce the network traffic and CPU usage.

Right-click your Engine or anywhere within the preview window and select the corresponding preview mode from the context menu:

Realtime_preview_mode
  • All preview windows – plays the incoming video in real time both in all Engine previews on the Engines panel and on the main preview;

  • Current channel only – plays the incoming video in real time only in the currently selected Engine preview on the Engines panel and on the main preview; the rest Engine previews are displayed in "Image" mode (with 1 second update rate);

  • None – plays the incoming video in "Image" mode (with 1 second update rate) both in all Engine previews on the Engines panel and on the main preview.

Note
It is recommended to use either the "Current channel only" or the "None" preview mode to reduce the system load.