The Cinegy Live interface contains the following components:

The display of of all the components, except the clock, within the Cinegy Live interface is enabled by default. To enable or disable the display of any component, use the "Components" submenu from the Cinegy Live context menu:

Components submenu

Output Channel

The output channel screen displays the content of the input channel that is currently played on-air. The screen is displayed in a red box:

Output channel

The channel display name is imprinted on top of the screen and an audio level indicator is displayed on the right side.

Changing Output Settings

Right-click the output channel screen and select the "Output settings…​" command to change the output configuration:

Output settings command
Important
Configuration of the output settings is explained in the Output Settings paragraph.

Preview

The preview screen displays the content of the input channel that is prepared to be sent to air. The screen is displayed in a green box:

preview_screen

The channel display name is imprinted on top of the screen and an audio level indicator is displayed on the right side.

Buttons Strip

The buttons strip contains buttons performing the most used commands.

Button Action

button_switch_channel

The button in the middle of the toolbar is used to switch between the output and the preview channels content.

button_channel_selection

The buttons with channel numbers (#1, #2, etc.) are used to send the input stream directly from the corresponding channels to the output.

button_play1

The "Files start" button is used to start playing the material of all the file based channels simultaneously. This action can also be performed via the "Start all" context menu command.

button_pause1

The "Files stop" button is used to stop playing the material of all the file based channels simultaneously.

button_setup

Press the "Configure" button to launch the Cinegy Live setup window.

Note
This action can also be performed via the "Configure…​" context menu command.

button_full_screen

Use the "FullScreen" button to switch between the full-screen and window modes.

button_quit

Use this button to exit the application.

Tip
This button is mostly useful when working in full-screen mode.

Button Properties

To meet the requirements of any specific workflow, the buttons strip is fully customizable. It is possible to add, remove buttons as well as change their appearance and functions.

To be able to manage the buttons properties, right-click anywhere within the buttons strip and select "Customize" from the context menu that appears:

customize_command

This command launches the "Button properties" dialog, which displays a "No button selected" message. To change the properties of an existing button or remove it, select it on the buttons strip.

The Add buttonbutton on the left and right from the strip center are used to add a new button on the left or right correspondingly and assign a command to it:

adding_buttons

In the "Button properties" dialog the button’s appearance and performance can be customized according to your needs:

change_button_properties

Appearance

  • Text – use the keyboard to enter the text to be displayed on the button; leave the field empty to create a button without inscription.

  • Image – use the drop-down list to select one of the suggested images for the button.

Note
Please note, by default the button has a standard icon according to the command.
  • Tooltip – use the keyboard to enter the text that will pop up when you hover the mouse pointer over the button, or leave the field empty not to use this element.

  • Color – press the Choose Color buttonbutton to select the color for the button:

change_button_color
  • Right – select the option to move the button to the right part of the buttons strip.

Arrow buttons

Press the arrows to move the selected button one step left or right.

All the changes are applied in Cinegy Live on-the-fly. There is also a preview of the button in the "Button properties" dialog, which makes it more convenient to adjust its view:

changed_button

Command

Use the "Category" drop-down list to choose the category of the selected button’s action among System, Input, Overlay or None:

button_command

Further button settings depend on the selected category.

System

The list of commands available for the "System" category is given in the following table:

Command Icon Action

Quit

Quit button

Exit the application

Configure

Cfg button

Launch the Cinegy Live setup window

Play files

Play files button

Play the material of all the channels simultaneously

Stop files

Stop files button

Stop the playback of the material of all the channels simultaneously

MainCut

Maincut button

Perform the global "CUT" command

Auto1

Auto1 button

Perform the global "MIX" command

Full screen On/Off

Full screen button

Toggle the full-screen and window modes

Load layout

Launch the standard dialog to open a saved layout

Save layout

Launch the standard dialog to save the current layout

Input

Use the "Target" drop-down list to select the target channel to which the button action (defined in the "Command" list) will be applied.

The list of commands available for the "Input" category is given the following table:

Command Icon Action

Cut

Maincut button

Cut this input to the output directly

Auto

Auto1 button

Mix this input to the output directly

File Play/Stop

Play button

Start and pause the playback (only applicable for file source)

Lock Audio

Lock audio button

Enable permanent audio transmission to output

Note
The commands are applied to an individual overlay object.
Overlay

Use the "Target" drop-down list to select the target overlay to which the button action (defined in the "Command" list) will be applied.

The following table gives the list of commands available for the "Overlay" category:

Command Icon Action

On

Overlay on button

Enable a graphics overlay

Off

Overlay off button

Disable a graphics overlay

Pin/Unpin

Pin button

Pin the overlay to a certain point on the screen or unpin it

Note
The commands are applied to an individual overlay object.

Remove button

Press "Remove" to delete the selected button.

Close button

Press "Close" to exit the "Button properties" dialog.

Input Sources

The color frames of each input screen indicate the way they are currently being used:

Cinegy_Live_input_colors

The channel number and title are imprinted on top of the screen. Each screen contains the following set of controls:

input_screen

Mix button

The "Mix" button is used to mix this input to the output directly.

Cut button

The "Cut" button is used to cut this input to the output directly. This action is also available via drag-and-drop.

Lock audio button

Press the "Lock audio" button to lock audio from this input to output. The button turns yellow when pressed.

Play/Pause button

The "Play/Pause" button starts and suspends the playback.

Loop button

Press the "Loop" button to play the material in a loop. The button turns yellow when pressed.

The buttons of a separate input screen are semi-transparent. They become completely visible when the mouse pointer is hovered over it.

An audio level indicator that shows the audio volume level of the video is located on the right of the channel preview.

Input Channel Creation

To add an input channel, select "Add Input" from the "Components" context submenu:

add_input_command

A new input channel screen will be added to the Cinegy Live interface.

The layout should have enough blank area to locate the newly created input channel. Otherwise, the operation is not performed and a warning message appears:

cannot_create_input_error

Changing Input Settings

To change the input settings of a certain channel individually, right-click the channel preview screen and choose the "Setup" context menu command:

input_settings_command
Note
The input settings configuration is explained in the Configuration article.

Input Player Options

It is possible to duplicate an input player. Right-click the input channel screen and choose the corresponding context menu command:

clone_input_command
Note
The duplicated input player may be placed over the other objects on the layout so that it will be necessary to adjust it as explained in the Layout Management section.
Note
The newly created player will preserve the configuration of the duplicated one.

To delete the selected input player from the layout, select the "Remove" command from its context menu:

remove_input
Note
It is not possible to remove the inputs that are being previewed or played on output; the command is disabled.

By default, the audio levels of all configured input channels are displayed in the inputs audio mixer. To disable the specific input audio levels display, remove the selection of the "Show in AudioMixer" option in its context menu:

show_in_audiomixer_command
Note
The additional "Start on Take" and "Rewind on Stop" commands are available in the context menu of the "File" source type input. Refer to the Configuration article for information on these commands actions.

Audio Mixer

The audio mixer is represented by an input and output audio track strips:

audio_mixer

Mute button

Press the "Mute" button to turn off the audio playback. When pressed, the button turns yellow. Pressing the button once again enables the audio playback.

The vertical faders are used to adjust audio levels of a clip during playback. The levels can be adjusted from +12 dB to silence. The audiometers show the levels of the currently played input and output video clips correspondingly.

Inputs Audio Mixer

By default only the auxiliary audio inputs mixer is displayed. If the "Show Audio inputs" option from the Cinegy Live context menu is enabled, the audio inputs are shown for each channel individually with appropriate numbering below the faders. The number of the channel being currently played on output is highlighted in yellow:

inputs

Lock button

Press the "Lock" button to force constant transmission of the corresponding input channel audio to output. When pressed, the button turns yellow.

Mute button

Press the "Mute" button to turn off the audio playback. When pressed, the button turns red. Pressing the button once again enables the audio playback.

The corresponding sliders reduce volume when moved down and increase it when moved up for each channel individually.

The display of audio input from a separate channel is optional. To remove/add the audio input display, use the "Show in AudioMixer" command from the required input channel context menu:

show_in_audiomixer_command

Overlays

The overlays panel contains 6 objects by default. It is possible to add and configure new overlays as well as remove the existing ones.

Important
Refer to the Overlays section for detailed information on managing overlays.

Clock

The clock object is disabled on the layout by default. To add the clock display, use the "Clock" submenu from the "Components" context menu:

enable_clock_object

When added for the first time, the clock object is located in the top left corner of the back layout layer. However, once it has been moved in layout editing mode, the system retains its last position. The object is represented by a digital clock with white figures:

clock

The size of the panel can be adjusted proportionally.