Cinegy Multiviewer Layout Designer uses a layer-based approach allowing you to add several objects, both from the dynamic and static groups, to the layout template.
Each object is configured separately and has its set of properties that are described later in this section.
Adding and Deleting
To add an object to the layout template, press the corresponding button on the controls panel and drag-and-drop the object to the desired place on the editing area. It will be added to the corresponding group in the layout tree: graphic or dynamic.
|Please note that placing one object on top of the other on the canvas is available only for static controls. Stacking dynamic objects is not allowed. When you try to do it, the dynamic object being dragged on top of another dynamic object will drop to the empty place of the editing area.|
You can delete the object both from the layout canvas and layout tree. To delete the object, select it either on the canvas or in the tree and choose the "Delete" command from the context menu or hit the Delete key.
Copying and Cutting
Cinegy Multiviewer Layout Designer allows you to copy/cut objects both within the same layout and between different layouts, if your template contains several layouts.
You can copy/cut objects both in the tree and on the canvas.
Copying/Cutting in the Tree
To copy an object in the layout tree, select it there and use the "Copy" command from the context menu or the Ctrl+C keyboard shortcut. To cut an object in the layout tree, select it there and use the "Cut" command from the context menu or the Ctrl+X keyboard shortcut.
Then highlight the object, after which you want to place the copied one, and use the "Paste" command from the context menu or the Ctrl+V keyboard shortcut.
Copying/Cutting on the Canvas
To copy/cut an object on the canvas, select it and press the Ctrl+C/Ctrl+X– Ctrl+V keyboard shortcuts. The copied/cut object will be placed on top of the original object.
If you use the "Copy"/"Cut" – "Paste" commands from the context menu to copy/cut an object on the canvas, it will be placed on any empty place of the editing area.
Click the object on the editing area to select it. For multiple selection, hold down the Shift key. To select all the objects on the canvas, use the Ctrl+A shortcut or the "Select All" command from the "Edit" main menu. While holding down the Ctrl key you can select/deselect individual objects. You can also hold down the left mouse button and draw the rectangle area, all objects enclosed in that area will be selected.
After adding the object to the layout, it is displayed in the canvas with an orange rectangular bounding box. On each corner and in the middle of each side there are red transformation handles. These handles can be directly selected and used to change the bounding box attributes.
To change the object position on the canvas, click anywhere inside the bounding box and drag the object to the desired location.
There is a "Position" section on the properties panel for every object type. You can change the object position on the canvas by changing the "Left"/"Top" parameters:
To change any margin of the object, press the up/down arrow button for the corresponding field or enter a desired value via the keyboard.
Use these buttons to expand sections on the properties panel or roll them up.
|Please note that you cannot place dynamic objects on top of one another.|
It is possible to scale an object horizontally, vertically, or in both directions at once.
To scale the object both horizontally and vertically, drag one of the corner handles. To scale the object either horizontally or vertically, drag a center handle.
There is a "Position" section on the properties panel for every object type. You can scale the selected object by changing its "Width"/"Height" parameters.
|Please note that if the dynamic object being scaled overlaps another dynamic object, this transformation will not be applied.|