Cinegy Multiviewer 21 – Go Further With GPU
This post is a slightly amended version of the presentation that Yaroslav Korniets gave during Cinegy’s Technical Conference 2021 which was live-streamed on March 25th and is now available to view as a recording.
NVIDIA GPU Acceleration Overview Graphics chips started as fixed-function graphics pipelines. Over the years, these graphics chips became increasingly programmable, which led NVIDIA to introduce the first Graphic Processing Unit.
The biggest constraint in using the GPUs for general purposes was that they required the use of graphics programming languages like OpenGL and CG to program the GPU.