Introduction We wanted our previous Cinegy Multiviewer release out ASAP so much that we had almost no time to write a traditional "What’s New…" post. And finally, we are back with the new and shiny Cinegy Multiviewer 22.10 release!
The previous release has had a fair number of bugfixes and improvements, some of which include introducing a fresh GUI look, supporting cinematic framerates and non-48 kHz audio feeds.
Some of the updates, like significant GPU performance optimizations, have been announced quite a while ago and you have seen it at Cinegy TechCon, on our YouTube channel, or in Cinegy Multiviewer 21.
This post is a slightly amended version of the presentation that Yaroslav Korniets gave during Cinegy’s Technical Conference 2021 which was live-streamed on March 25th and is now available to view as a recording.
NVIDIA GPU Acceleration Overview Graphics chips started as fixed-function graphics pipelines. Over the years, these graphics chips became increasingly programmable, which led NVIDIA to introduce the first Graphic Processing Unit.
The biggest constraint in using the GPUs for general purposes was that they required use of graphics programming languages like OpenGL and CG to program the GPU.